Speech-to-tactile communication

Feel spoken language through touch.

RHEMA is developing a wearable platform that translates speech into structured tactile patterns, creating another way for Deaf and DeafBlind people to access spoken communication.

RHEMA classroom demonstration with Deaf students
Built through real-world developmentPrototype work and training sessions have involved Deaf students and educators in Chennai.

Non-invasive wearable approach

Designed for multilingual use

Edge processing direction

Prototype-tested in Chennai

How RHEMA works

A structured pathway from speech to touch.

RHEMA does not simply reproduce sound as vibration. Its developing architecture processes spoken language and maps it to repeatable tactile patterns intended to be learned and recognised through touch.

1

Capture speech

Spoken language is captured through the system’s audio input.

2

Process language

Software recognises and segments speech for tactile translation.

3

Generate patterns

Language units are converted into structured tactile sequences.

4

Deliver through touch

A wearable device delivers the patterns for the user to learn and interpret.

Diagram showing the RHEMA speech-to-tactile system flow

The RHEMA platform

Communication technology designed around touch.

The platform combines speech processing, tactile-language software, controllers and wearable hardware. Development is focused on practical use across education, rehabilitation and everyday communication.

  • Structured tactile-language architecture
  • Wearable, non-invasive hardware direction
  • Multilingual and offline-operation goals
  • Modular platform for future assistive applications

Development in context

Shaped through work with students and educators.

RHEMA’s prototypes have been demonstrated and evaluated in learning environments in Chennai, providing practical feedback on recognition, training and wearable use.

Student participating in a RHEMA training session

User training

Structured sessions explore how users learn and distinguish tactile patterns.

Student testing a RHEMA wearable prototype

Prototype evaluation

Feedback from students and specialists informs hardware and learning-system refinement.

RHEMA team demonstrating tactile technology in a classroom

Learning environments

Classroom engagement keeps development connected to real communication needs.

RHEMA-KELLER

Extending tactile communication into environmental assistance.

RHEMA-KELLER is a developing platform concept that combines tactile feedback with computer vision and edge AI. Its intended direction includes recognising people, objects and text, detecting obstacles and supporting navigation for Blind, visually impaired and DeafBlind users.

Concept image and planned capabilities shown. Features remain subject to engineering, testing and applicable approvals.

RHEMA-KELLER concept showing a tactile feedback headband, controller and planned functions

Explore RHEMA

Follow the work from evidence to application.

Research

Understand the scientific foundations, publications and field-development context behind tactile communication.

Read the research →

Applications

Explore intended use across accessibility, education, healthcare, mobility and workplace inclusion.

View applications →

Demonstrations

See prototype demonstrations, classroom sessions and the development journey in context.

Watch demonstrations →

Help move tactile communication from prototype to wider access.

RHEMA welcomes conversations with schools, rehabilitation centres, researchers, technology partners and organisations supporting inclusive innovation.